(not) Necessarily
3D Still Life(s)
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Kind of defying the whole purpose of using 3D software in the first place, in these illustrations I've tried to mix up 2D and 3D workflows.

Software used: Blender 3D (Cycles Render), Photoshop
some work in progress.
I've used cryptomattes as masks for grain in PS (gifs demosntrate the process)

some of the procedural materials used
thank you!​​​​​​​​​​​​​​
Still Lifes
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Still Lifes

Published: